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405 results for ar
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  • The recent release of Meta’s Quest 3 and the impending release of Apple’s Vision Pro mark major steps toward bringing VR, AR, and mixed reality to the masses. A relatively small population will buy these headsets, largely due to the high price point. But developers will continue experimenting, bringing those innovations to more common, everyday devices, such as smartphones. 4.

    Article
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    Dec 18, 2023
  • Lego is running an augmented reality-enabled treasure hunt to encourage customers to sign up for its newly revamped loyalty program, Lego Insiders. Hudson’s Bay Company refreshed its loyalty program by adding in-app quests that earn members bonuses when completed. And Under Armour’s new loyalty program allows customers to earn points by completing challenges through the retailer’s MapMyRun app.

    Article
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    Aug 25, 2023
  • And Snap is using AR to boost commerce adoption on its platform. 4. Influencer marketing is alive and well. Fifty-seven percent of US adults say they have a favorable opinion toward social media ads with influencers, creators, or celebrities, per data from the Out of Home Advertising Association of America and Morning Consult.

    Article
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    Jul 10, 2023
  • It already rolled out AR and VR technology in-store for the home category, allowing customers to visualize how furniture would look at home before buying. In June, Walmart also announced plans to acquire AR optical tech company Memomi, which it has used to provide contactless eye measurements in store.

    Report
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    Nov 21, 2022
  • By building out product description pages to incorporate images, video, or AR tools, retailers can ensure that consumers get the most accurate depiction of a product, minimizing the need for returns. Retailers should also prioritize customer reviews that include photos and video to give shoppers real-world examples of how a product may look on their body or in their space.

    Article
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    Apr 4, 2023
  • The model can accept text and image inputs and spit out generative text with “human-level performance,” OpenAI says, per Ars Technica. The startup also claims that the model passed a simulated bar exam, scoring around the top 10% of test takers, compared with GPT-3.5, which scored in the bottom 10%.

    Article
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    Mar 15, 2023
  • Meta’s AI-powered Advantage+ Shopping Campaign tool is under fire from advertisers who say that it inflates their costs by as much as 10x, per Ars Technica. The AI software automates the ad-buying process by setting up ads and spending companies’ ad budgets with little human intervention. Yet customers say it devours daily ad budgets within hours and delivers few to no revenues in return.

    Article
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    Apr 30, 2024
  • Chart
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    Sep 26, 2024
    Source: Commercetools
  • AR, VR, and mixed reality await Apple’s entry. Meta’s dominance of the VR headset market has eroded, according to the International Data Corporation (IDC), as devices from ByteDance-owned Pico rise in prominence. The company is now walking back its big metaverse pivot.

    Report
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    Mar 22, 2023
  • But new offerings like augmented reality and “try before you buy” are removing friction around digital buying in these categories. How should retailers prepare for the next wave of ecommerce? Essential goods are becoming a major part of ecommerce, putting a new emphasis on value and speed.

    Report
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    Mar 15, 2023
  • Game developers have been early adopters of VR and augmented reality, and major game platforms have partnered with brands in the virtual worlds of Roblox, Fortnite, and Minecraft. We predict new mixed reality devices from Apple, Meta, and Sony will drive more VR interest among game developers. And while economic conditions may slow ad innovation in the metaverse, it won’t be stopped.

    Article
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    Jan 31, 2023
  • And it's retail AR tools because it's kind of along the similar lines and they were really impressive. But obviously the attention around AR has died down with GenAI, which of course has been a huge topic of conversation here. And Snap has had to sunset a lot of its off-platform AR activities as it's working to recover its ad business.

    Audio
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    Mar 20, 2024
  • We've seen things like augmented reality, technology trends. The technology can be there, but it takes a while for the humans to catch up in their behavior. Marcus Johnson:. Blake is going to take us a step further. He's got the medium case, so he's arguing that there will be one or two significant use cases that will emerge within the world of AI that will latch onto. Blake.

    Audio
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    Oct 11, 2024
  • To keep those shoppers coming back, retailers should invest in features like seamless payment, augmented reality, real-time inventory updates, and loyalty apps. Health, personal care, and beauty is outperforming all other categories. Consumers have continued to invest in beauty and wellness in the wake of pandemic-related restrictions.

    Report
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    Jul 24, 2023
  • Creating augmented reality virtual pop-up shops on Snapchat have been successful—to the tune of “a couple million dollars” for each one. Each shop has a certain theme and only around 20 products at a time. “It shows us that there is real commercial value in … this digital innovation space.”. Why it matters: Snapchat use by Gen Z grew by 5.1% this year to reach 43.7 million.

    Article
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    Nov 22, 2022
  • More powerful mobile processors and network developments such as 5G are making mobile shopping faster and more secure than ever, while features including one-click checkout and augmented reality are removing frictions for people shopping on their mobile devices. Mobile payments are becoming easier.

    Report
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    Sep 22, 2023
  • Brands can now sponsor their own AR effects and filters, which will foster user engagement in advertising. Microsoft used this resource to push its brand with a nostalgia factor, while Daft Punk tried it out as a fun way to push fan engagement. These ads are a little silly, but a viral filter could go a long way with user interest. Who cares? Brands willing to take a creative risk. Player: Microsoft.

    Article
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    Apr 7, 2023
  • TCL is showcasing its NXTPAPER 2-in-1 laptop featuring an innovative paper-like color display, as well as its RayNeo X2 AR glasses. Our take: Smartphone makers can take risks and showcase unusual designs and innovation at Mobile World Congress, which could help expansion across non-North American countries or regions with strict bans.

    Article
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    Feb 27, 2023
  • VR- and AR-enabled in-store technology will also give consumers new ways to test drive products prior to purchase. Better CX at the shelf will drive more conversions—and minimize returns. Digital shoppers expect depth of product information and customer insights before making a purchase, and a failure to provide it at the physical shelf adds unnecessary friction.

    Report
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    Aug 10, 2023
  • They’ll simplify mobile checkout through AR-based solutions and in-demand personalization services that surface the most relevant payment options for a given buyer. They’ll also focus on the experience in browsers—where much of mcommerce occurs—by developing solutions like Marqeta’s latest tokenization tool, which lets retailers send customers a virtual card to use online in just a few clicks.

    Report
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    Feb 28, 2023
  • Our forecasting team says that there are over 90 million Americans, nine zero million Americans, who use AR, 70 million use VR and 36 million have a VR headset. IDC was saying the worldwide AR headset market is planned to grow to 6 million by 2027. Apple had reportedly wanted to push 3 million in year one. Now, analysts say 200,000 is more likely.

    Audio
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    Jun 8, 2023
  • Do you think that augmented reality will have a similar unlock with being able to visualize products? Sky Canaves:. It's a little bit hit or miss. I think Walmart acquired a virtual AR try-on firm a couple of years ago and it hasn't done very much with the technology, apart from being able to visualize clothing on different models.

    Audio
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    Jun 27, 2023
  • More than a quarter of the US population currently uses augmented reality in some capacity according to our forecast, and a lot of that is taking place in stores. How can stores tailor these experiential and experimental tech opportunities to build a more robust customer profile? Arielle Feger:. I have a couple of thoughts on that.

    Audio
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    Sep 27, 2023
  • What percentage of US adults have used and like using augmented reality (AR) shopping tools? A) 7%. B) 17%. C) 27%. D) 37%. Only 17% have used and like using AR shopping tools, while two-thirds (66%) are unaware of, haven’t used, or aren’t interested in them, according to a January 2025 ĢAV and CivicScience study. February 10, 2025.

    Article
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    Apr 10, 2023
  • That could include click-and-collect options, mobile apps that enable customers to scan and go, and AR and VR technology. Reduce friction points for better shopping experiences. Remove out-of-stock products from retail sites, enable one-click checkout for return customers, offer more options for delivery and click and collect, and make returns easier with prepaid envelopes or free in-store returns.

    Report
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    Feb 14, 2023