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537 results for gaming advertising
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  • Are we talking with ads? Bill Fisher (23:51):. Without ads. Jennifer Pearson (23:53):. Oh, it's without ads. Bill Fisher (23:54):. Without ads. Yeah. Speaker X (23:57):. [inaudible 00:23:57]. Bill Fisher (23:57):. Okay. Totting up the scores. Well done, Jenny. You did get off the mark. Jennifer Pearson (24:02):. Woo-hoo. Bill Fisher (24:04):.

    Audio
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    Oct 28, 2024
  • On today's podcast episode, we discuss who the LGBTQ+ community are, their relationship with advertisers, and what advertisers are getting wrong. "In Other News," we talk about the battle between TikTok and Instagram for young people's attention and which X (formerly Twitter) users are leaving the platform the fastest. Tune in to the discussion with our analyst Paola Flores-Marquez.

    Audio
     | 
    Oct 5, 2023
  • On today's episode, we discuss whether it's time for Google to spin off YouTube, how people feel about targeted ads, what consumers think about using AR to shop, what an in-car TikTok app might look like, the US Supreme Court examining Section 230, paid health leave in the US versus the world, and more. Tune in to the discussion with our analysts Blake Droesch, Evelyn Mitchell, and Paul Verna.

    Audio
     | 
    Mar 2, 2023
  • It’s still early days. There are signs that point to cars becoming a major new media and advertising venue. But both commerce and media are still developing in cars—and at the moment, neither is completely ready for native ad formats.

    Article
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    Oct 13, 2023
  • The bigger picture: User tracking and ad customization are core to Google’s business model, and it will likely find new ways to keep tabs on users to keep fueling its ad revenues. Our take: The settlement is a drop in the bucket for a company that raked in $257 billion in revenue last year, per Macrotrends.

    Article
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    Dec 28, 2022
  • They have invested a lot of money into video games and acquiring video game studios and building two of their own video game studios, and it's still basically widely inaccessible to the majority of Netflix subscribers who can only play these games on your phone. They're not yet on TVs or on the Netflix app and there is no bundled service.

    Audio
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    Aug 1, 2023
  • We always talk social media, video, even gaming, but audio and even on when we think about different devices, I mean you can listen to audio on the CTV and there's more of that. Even social is shifting to CTV as well and in other connected places like the connected cars and things like this, so it'll continue to grow I believe so. Marcus Johnson:. What's the total amount of time per day?

    Audio
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    Apr 4, 2024
  • Amazon Live hosts daily livestreams from brands and creators across categories including beauty, fashion, gaming, fitness, and electronics. Live commerce platform TalkShopLive enables brands, creators, and retailers like Walmart and Best Buy to go live anywhere and sell products during and after their shows.

    Article
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    Jan 2, 2024
  • From gaming to streaming video and podcasts

    Article
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    Apr 6, 2023
  • For example, Reddit is now drawing more brand and advertiser attention. Sara Lebow (11:04):. That's where I researched that TV. Sky Canaves (11:06):. Exactly, because there are people always talking about everything you can find.

    Audio
     | 
    Nov 20, 2024
  • Programmatic ads confront a climate reckoning. Programmatic ads alone contribute annual carbon emissions equivalent to 24 million gallons of gasoline, according to Scope3. Made-for-advertising (MFA) sites are big culprits. One of the easier ways to reduce carbon is to limit ad bids to premium sites. Blacklisting MFA sites is on the rise. Brand websites reduce and reuse.

    Report
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    Nov 30, 2023
  • The effort to integrate AI stretches to every part of Disney’s business, from creative applications to its theme park business to its advertising unit. Reuters reports that the company is looking to build a “next-generation” advertising stack built around AI. Open secret: It’s no secret that Disney is interested in AI.

    Article
     | 
    Aug 9, 2023
  • Its potential to augment digital content creators’ and 屹پ’ work led Sequoia Capital to predict that generative AI will “generate trillions of dollars of economic value.”. Companies like Shutterstock are rushing to be at “the forefront of AI art” by integrating DALL-E 2 into its content platform, planning to make it available to stock image customers globally.

    Article
     | 
    Dec 22, 2022
  • Gaming. We don’t have age breakouts on gaming, but members of Gen Alpha are likely to play games like Minecraft, Roblox, and Fortnite, where top activities include adventuring, building, and creating, per GWI. Nearly 3 in 10 (26%) Gen Alphas live in households with VR headsets, per Morning Consult.

    Article
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    Mar 28, 2024
  • The number one answer was that they enjoy screen adaptations of past media, like a book or a video game as it's adopted to a TV series or a movie. And even 56% of consumers said that they like it when brands and companies use their past logos or advertisements because it evokes feelings of nostalgia for there. So, there's a little tidbit for our marketing audience. Marcus Johnson:. Yeah, very nice.

    Audio
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    Apr 6, 2023
  • Pop-Tarts created one of the first memes of the year at the inaugural Pop-Tarts Bowl when it sent its mascot into a larger-than-life toaster, resulting in a giant edible Pop-Tart ripe for content creation. Cheez-It then pulled a similar stunt at the Cheez-It Citrus Bowl, describing its own mascot as “non-edible.”

    Article
     | 
    Jan 9, 2024
  • We are looking at perhaps the other games from Tencent as well that are becoming popular, especially the gaming apps, that are becoming popular around the world. So there's huge ramification in this. Bill Fisher:. Really interesting stuff.

    Audio
     | 
    Mar 24, 2023
  • One of my favorite Super Bowl ads was the Nerds Addison Rae one, which was definitely creator focused, although I mainly liked it for the little Nerd guy that was in it. But yeah, I think that we definitely see that creators wanting to make the jump into traditional and also traditional celebrities doing things that they maybe wouldn't have considered doing 10 years ago, like video games.

    Audio
     | 
    Mar 20, 2024
  • On today's episode, we discuss why some folks think digital ads are getting worse, whether things are looking up for Uber, TikTok’s parent company ByteDance challenging Meta on VR, why Warner Bros. Discovery will continue Discovery+, the Grammys rebounding from the pandemic's effect on viewership, the surprising most littered plastic item in the US, and more. Tune in to the discussion with our vice president of Briefings Stephanie Taglianetti and analysts Suzy Davidkhanian and Max Willens.

    Audio
     | 
    Feb 16, 2023
  • Meanwhile, 1:1 Device Programs across the country provide laptops and tablets to kids; some devices have usage restrictions, though, so features interesting to advertisers may be limited. Parents are giving in to screen time. Fewer parents with kids ages 5 to 11 are limiting screen time than before the pandemic, according to subsequent 2020 and 2021 Pew Research surveys.

    Article
     | 
    Apr 7, 2023
  • And that can also be seen in their digital gaming. Digital gaming is highest among Gen Z in both users and penetration, which is one of the few places where they outstrip millennials because millennials are just so massive that they usually just take the lead inherently.

    Audio
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    Jan 23, 2024
  • China’s government has reportedly taken a “controlling interest” in gaming giant Tencent, per Windows Central. Beijing’s penchant for regulation and censorship could affect how Western companies deal with Tencent. Can China’s Big Tech turn things around? Beijing’s softening stance on China’s Big Tech companies is the beginning of a new agenda to kickstart its flagging economy.

    Article
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    Jan 18, 2023
  • The United States coverage in the Global Media Intelligence Report includes poll results from internet user respondents in H1 2023 conducted by GWI.

    Report
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    Oct 30, 2023
  • We forecast 90.0 million people will use AR in the US this year, interacting with it in ways that increase retail sales and advertising engagements.

    Report
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    Apr 18, 2023
  • We forecast its US ad revenues will increase by 36% this year, to $6.83 billion, far outpacing the growth of its rivals. Some speakers advocated for brands to step away from TikTok.

    Report
     | 
    Mar 22, 2023
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