How can in-game ad buyers calibrate their ad spending and budget allocations against the market, and how can publishers and solution providers assess whether their ad revenues are in line with industry trends?
Report
| Oct 22, 2024
Consumer tech spending expected to reach record $537 billion in 2025—unless tariffs get in the way: The need to replace pandemic-era purchases and interest in AI-powered features will spur demand, assuming prices stay steady.
Article
| Feb 14, 2025
The average US adult will spend more than 8 hours per day on digital media this year, with about half of that time spent on mobile devices and more than a quarter on CTV.
Report
| Jul 24, 2024
Chart
| Apr 2, 2024
Source: Newzoo
Chart
| Nov 15, 2023
Source: Futuresource Consulting
Chart
| Aug 8, 2023
Source: Newzoo
Chart
| Aug 8, 2023
Source: Newzoo
Chart
| Nov 15, 2022
Source: Newzoo
Chart
| Nov 15, 2022
Source: Newzoo
Chart
| Jan 27, 2025
Source: Hub Research
The platform generated $8.9 billion in ad revenues in Q3, its second-best quarter ever. From Q4 2023 to Q3 2024, YouTube's revenues from advertising and subscriptions exceeded $50 billion for the first time; for context, Netflix might be growing faster, but its own annual revenues for that timeframe were a “mere” $37.6 billion.
Article
| Dec 12, 2024
Report
| May 30, 2024
As publishers battle declining revenues, deals with AI firms like OpenAI and Perplexity provide new income streams—and a seat at the table in shaping the industry’s future.
Article
| Dec 5, 2024
Chart
| Jan 1, 2025
Source: ĢAV
Chart
| Jul 18, 2024
Source: Niko Partners
People worldwide spent less time with media across all categories except mobile (which remained the same) in H1 2024 as compared with H1 2023, per GWI data.
Article
| Nov 19, 2024
AppLovin's Axon engine drives ad success: Its AI-powered product boosted software platform revenues by 66% year over year.
Article
| Nov 12, 2024
Despite financial troubles among some esports and gaming video platforms, ad revenues will continue to grow for both media.
Report
| May 24, 2023
Roblox soars in Q3 despite critical reports: The company saw significant user and revenue growth and restated its commitment to child safety.
Article
| Oct 31, 2024
Netflix wants to turn your TV into a game console: By ditching AAA ambitions and betting on casual, connected TV games controlled by phones, Netflix is playing the long game to capture Gen Z gamers.
Article
| Mar 25, 2025
Key stat: In-game purchases accounted for 43% of PC and console revenues in 2023, per NewZoo, with gamers spending $50 billion annually. Gaming companies face fallout: The complaint focuses on popular titles like Epic Games’ Fortnite, Microsoft’s Minecraft, and Supercell’s Clash of Clans.
Article
| Sep 12, 2024
US adults will spend 7 more minutes per day with media in 2024 than they did in 2023, confounding expectations of a post-pandemic reduction in screen and audio time.
Report
| Mar 21, 2024
On today's podcast episode, we discuss why gaming is a digital advertising hotbed, how consumers are embracing shoppable media, and what happens now that the ride-sharing industry has bounced back. Tune in to the discussion with our forecasting writer Ethan Cramer-Flood.
Audio
| Jan 22, 2024
Chart
| Aug 29, 2024
Source: Omdia
However, the company’s $1.28 billion in revenues were down 14.8% year over year (YoY) and $20 million short of expectations. Mattel’s EPS rose 5.6% to $1.14, ahead of analysts’ expected 95 cents. Its revenues fell 3.9% YoY to $1.84 billion, which was also $20 million short of expectations.
Article
| Oct 24, 2024