Total media ad spending growth has stabilized, and digital ad spending is set for an extended period of low double-digit annual increases. Amazon, TikTok, and Instagram will be the main growth drivers this year.
Report
| May 9, 2024
The companies also sought to tailor their offerings to “kidults” who have disposable income to splurge on video games and collectibles such as Hot Wheels. The trend has been a boon to Mattel’s vehicle division, which grew 12% YoY in Q3.
Article
| Oct 24, 2024
Chart
| Jan 21, 2025
Source: Neo Marketing
Chart
| Jan 21, 2025
Source: Neo Marketing
Chart
| Jan 21, 2025
Source: Neo Marketing
Chart
| Jan 16, 2025
Source: ĢAV
Chart
| Jan 16, 2025
Source: ĢAV
Chart
| Jan 16, 2025
Source: Interactive Advertising Bureau (IAB)
Smartphone gaming, a popular activity among teens and children, would be affected by a school day ban. Companies specializing in mobile gaming could observe a reduction in user engagement and in-app purchases.
Article
| Oct 16, 2024
Chart
| Jan 16, 2025
Source: Interactive Advertising Bureau (IAB)
AppLovin's Axon engine drives ad success: Its AI-powered product boosted software platform revenues by 66% year over year.
Article
| Nov 12, 2024
Industry impact: Klarna’s model as a founder factory could be applicable to other industries, specifically genAI, video games, and software development.
Article
| Oct 22, 2024
Chart
| Jan 13, 2025
Source: TechValidate; Mediaocean
Time spent with digital games, flat. Digital audio, flat, but time spent watching CTV is really one of the only digital activities that is growing, users adding an extra 10 minutes of CTV time to each day in 2025. The other part of this as well, Paul Werner wrote Our Future of Digital 2025 report, linked in the show notes he was writing about this.
Audio
| Jan 10, 2025
The promotional campaign will include commercial spots, ads on the Las Vegas Sphere, a custom Zynga video game, an activation at the Billboard Latin Music Week, and a video series that depicts gamers remixing video game soundtracks with the sounds of eating a Chicken Big Mac, per Ad Age.
Article
| Oct 4, 2024
Chart
| Jan 13, 2025
Source: Hub Research
Yeah, I mean, I've been fascinated by Netflix's gaming effort for a while now, and something we've been writing about a lot in the marketing and advertising briefing is that gaming, it's major entertainment in the same way that TV and movies are. But the economics of game development are vastly different.
Audio
| Oct 29, 2024
I think this story came potentially, there's been various surveys on this, but the YouGov survey found that 18 to 24 year olds do prefer watching clips or highlights of live games more than watching games in their entirety. But if you look at the survey and almost a nearly identical number was a little bit less prefer watching live games while 25% of them enjoy watching both. So it was split.
Audio
| Dec 13, 2024
Both Walmart and Amazon are experimenting with physical commerce in the metaverse by integrating product listings and other commerce tools into video games. Retail media experts are betting on shoppable video, but consumer adoption has yet to spread beyond social media. Social commerce has pushed shoppable media into the mainstream.
Report
| Feb 2, 2024
Chart
| Aug 13, 2024
Source: Newzoo
Chart
| Aug 13, 2024
Source: Newzoo
In July, 2,500 Hollywood performers began striking over AI's role in replacing voice and motion-capture jobs in gaming, fearing AI will replicate performances without consent or fair compensation. Our take: AI isn’t here to take your job, but someone who has mastered the tech might. There’s no “none of the above” option here; practitioners need to get comfortable with AI.
Article
| Oct 23, 2024
The UK’s Competition and Markets Authority (CMA), which is currently overseeing Google’s plan to deprecate third-party cookies and was ultimately responsible for allowing Microsoft to acquire gaming firm Activision Blizzard. It has also hinted that it will compel Big Tech to share data with competitors.
Report
| Mar 5, 2024
Chart
| Jan 8, 2025
Source: Omdia; GfK; BPI (The British Recorded Music Industry); British Association for Screen Entertainment (BASE); Nielsen; Entertainment Retailers Association (ERA) - UK; Futuresource Consulting; Official Charts Company; IHS Markit
Chart
| Apr 24, 2024
Source: Omdia