Browse ads are already saturated, and may not stand out to consumers the way ads featuring AI, AR, or gaming interactions might. Optimize: Provide a variety of products for consumers to scroll through to hold their attention. For ads where consumers tap to reveal more information, make sure the content adds value and is worth consumers’ time.
Article
| Sep 4, 2024
For example, invest in Twitch to reach Gen Zers interested in gaming or podcasts for those interested in politics. “Because Gen Z is so digitally savvy, there’s more value in these different microcommunities.”. In addition, “digital investments shouldn’t necessarily come at the expense of traditional marketing tactics, which can also be really effective,” Droesch said.
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| Sep 12, 2024
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| Nov 21, 2024
Source: National Retail Federation (NRF); Prosper Insights & Analytics
Once-dominant gaming continues to lose share of IAPs. In 2020, gaming generated nearly two-thirds of IAP sales, primarily behind virtual goods sales. By 2027, gaming and nongaming will approach parity in IAPs. Even before then, in 2025, virtual goods sales in gaming will stop being the majority of IAPs. Growth in IAPs is mostly thanks to subscriptions.
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| Aug 28, 2023
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| Nov 20, 2024
Source: The Harris Poll; Eyeo
The latter publishes across a broad range of topics, while Ziff Davis primarily publishes tech and gaming news—both categories that are highly reliant on search traffic for guides and product recommendations, which could easily be disrupted by AI Overviews.
Article
| Aug 19, 2024
Every major industry will increase total ad spend in the next two years, with media and entertainment leading the pack. Programmatic and B2B ready for a digital shift, while mobile remains dominant with in-game advertising. Here are four takeaways from ĢAV’s Industry Ad Spending Benchmarks: Q4 2024 and what they mean for the upcoming years.
Article
| Oct 25, 2024
Mobile game advertising will account for only 3.9% of mobile ad spending in 2024, far less than the 10.9% of mobile time spent on gaming. Brand advertisers remain cautious, which is keeping the digital ad growth rate steady. Consumers are lingering longer in their favorite apps. Nine of 10 (91.4%) mobile minutes are spent in apps.
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| Dec 13, 2023
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| Apr 24, 2024
Source: Omdia
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| Nov 18, 2024
Source: YouGov; Integral Ad Science
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| Nov 18, 2024
Source: YouGov; Integral Ad Science
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| Feb 22, 2023
Source: Liftoff
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| Mar 12, 2024
Source: GlobalData
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| Mar 12, 2024
Source: GlobalData
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| Feb 20, 2024
Source: Adjust; AppLovin
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| Dec 5, 2023
Source: data.ai (formerly App Annie)
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| Apr 26, 2023
Source: Sensor Tower
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| Mar 24, 2023
Source: Sensor Tower
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| Mar 8, 2023
Source: AppsFlyer
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| Nov 18, 2024
Source: Altman Solon (formerly Altman Vilandrie)
Reports of unauthorized AI personas, including those of deceased individuals, raise concerns about the platform’s oversight and the broader issue of consent in genAI
Article
| Oct 16, 2024
More importantly, Sony’s focus on gaming with PlayStation VR2 could eventually lead to healthy shares—although initial sales have been lower than expected, leading to rumors in April that Sony was cutting its production. And Apple’s first XR headset is likely the beginning of a deeper dive into the AR and VR markets. VR headsets have found their niche in gaming.
Report
| Apr 13, 2023
Unlike Chile, however, Colombia is last in the region in time spent on four other pursuits: music streaming, broadcast TV, online TV/streaming, and gaming. Mexico. Mexico now stands alone as the country where internet users spend the most time streaming music worldwide.
Report
| Oct 30, 2023
That’s far from the only recent move in this space; in February, Disney invested $1.5 billion into Epic Games to create a persistent, live-service video game involving its media properties, signaling a significant move into the gaming and metaverse arena.
Article
| Jul 12, 2024
Roblox faces renewed child safety concerns: A report from a short-selling firm claims Roblox is exposing children to predators and vastly inflating user metrics.
Article
| Oct 10, 2024