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985 results for video game
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  • That’s far from the only recent move in this space; in February, Disney invested $1.5 billion into Epic Games to create a persistent, live-service video game involving its media properties, signaling a significant move into the gaming and metaverse arena.

    Article
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    Jul 12, 2024
  • The gaming industry’s response: “The purchase of in-game currencies is a well-established practice and well understood by players,” Video Games Europe, a group representing major video games in the region, said in a statement.

    Article
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    Sep 12, 2024
  • We have broken out digital gaming for the first time. Previously, we only estimated time spent with mobile gaming apps, but now we have metrics for all gaming across all devices. The overall adult population will spend 1:01 per day gaming in 2023, and active gamers will spend a robust 1:48. Although these numbers are high, growth is expected to be negligible going forward.

    Report
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    Jul 11, 2023
  • Short Video, Gaming, and Music Streaming Stand Out in Media Usage. Similar to the total US population, younger LGBTQ+ consumers more frequently use digital platforms like TikTok, Instagram, and YouTube, according to Community Marketing & Insights (CMI) data. Time spent with cable TV and broadcast radio skews older. Where they overindex in media usage is in music and gaming.

    Report
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    Jun 1, 2023
  • We had national hearings in the early '90s on video games being the causal factor for all sorts of violence. Now it's social media companies. Marcus Johnson:. And finally, Paul. Paul Verna:. Well, I think this is different from those previous panics.

    Audio
     | 
    Dec 6, 2024
  • And what they livestream varies: gaming, videos from family and friends, and events or performances are the most popular. TikTok is ahead of Instagram. While YouTube is the livestreaming leader, TikTok trails closely behind. Around 47.3% of Gen Zers who watch livestreams said they’d done so on TikTok in the past month, not far behind the 51.8% who said the same about YouTube.

    Report
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    Jan 8, 2024
  • Most in-game ad spend goes to mobile, and most of the ads are bought by game developers. Nonetheless, advertisers should pay attention as intrinsic ads, which appear in games themselves, and programmatic ads increase and as e-sports and other forms of gaming video content take off on YouTube and Twitch. Use this chart:. Evaluate gaming ad spend. More like this:.

    Article
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    Jun 10, 2024
  • Gaming. The opportunity: More than half of US adults (and nearly three-quarters of US Gen Z adults) are gamers, according to our forecasts. But gaming accounts for less than 5% of US ad spend, according to the Interactive Advertising Bureau. Gen Alpha and Gen Z have grown up with gaming, and platforms like Roblox are second nature to the digital natives.

    Article
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    Aug 9, 2023
  • Most app categories will grow more quickly than that, with only gaming and social media lagging behind. This means the average smartphone user will slightly increase the number of app categories they regularly use. The surge in grocery app users shows no sign of slowing.

    Report
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    Sep 28, 2023
  • How we got here: The CMA blocked the acquisition of the gaming giant, which was first announced in January 2022, on the grounds that creating a monolith would smother competition in cloud gaming. Activision Blizzard owns games such as Call of Duty, Candy Crush, World of Warcraft, Overwatch, and Diablo.

    Article
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    Aug 23, 2023
  • Streaming, super apps, and gaming. What’s notable in retail ecommerce.

    Report
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    Aug 24, 2023
  • The preference for video and streaming content, surging use of generative AI (genAI) tools, and increasingly connected messaging and video games are driving higher demand for wireless data. Other drivers of this surge include innovations like autonomous vehicles, drones, and precision agriculture equipment that are reliant on wireless connectivity.

    Article
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    Sep 18, 2024
  • Over a third (35%) of desktop gamers said ads negatively affect their experience, compared with 55% of gamers who said that product placements in games make the experience “more real,” per a Comscore survey as reported by Digiday. These kinds of activations (which promote the Barbie brand but don’t overwhelm players) may be the sweet spot for brands looking to reach gamers. 4.

    Article
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    Jul 12, 2023
  • Mobile game advertising will account for only 3.9% of mobile ad spending in 2024, far less than the 10.9% of mobile time spent on gaming. Brand advertisers remain cautious, which is keeping the digital ad growth rate steady. Consumers are lingering longer in their favorite apps. Nine of 10 (91.4%) mobile minutes are spent in apps.

    Report
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    Dec 13, 2023
  • Best Buy will then trot out a variety of other events—including a 48-hour flash sale on October 8 and 9; a “Prep for the Holidays” event that begins on October 21; and a gaming sale that launches on October 25—before the calendar turns to November. Big Lots, which recently filed for bankruptcy, rolled out the first of its “Black Friday Fridays” events last Friday.

    Article
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    Sep 17, 2024
  • People worldwide spent less time with media across all categories except mobile (which remained the same) in H1 2024 as compared with H1 2023, per GWI data.

    Article
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    Nov 19, 2024
  • Many of the other devices will come out later this year but with professional or hardcore gamers in mind, while smart glasses are more concepts to display tech for niche use cases. They hint at possibilities but likely won’t break through as mass consumer products in the short term. A new genre of devices goes beyond vision.

    Report
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    Jan 17, 2023
  • By processing AI locally, Adobe’s SlimLM reduces cloud computing costs and privacy concerns.

    Article
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    Nov 20, 2024
  • In-app purchase spend is increasing, with gaming generating the majority of purchases, but ad spend will continue to dominate. Gaming saw healthy growth during the pandemic, but a drop in activity in 2022 also led to a drop in spending on virtual goods. In-app ad spend growth remains healthy at 14.8% this year, translating to an additional $20.52 billion in ad sales over 2022. Use this chart:.

    Article
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    Sep 25, 2023
  • We estimate that about 187 million people in the US across all demographics will play video games in 2024. Moreover, the high opt-in rate for ATT, better in-game analytics, and improved attribution make gaming an increasingly attractive opportunity for brands. Identify the developers investing in brand formats.

    Article
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    Jun 12, 2024
  • For performers who have died, the legislation blocks digital replicas for films, TV shows, video games, or audiobooks without consent from the performer’s estate. Why does it matter? The bills guarding against digital replicas complicate advertising or media campaigns that involve a performer’s voice or likeness, because advertisers need to get specific consent and might need to involve an estate.

    Article
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    Sep 18, 2024
  • Gaming gives digital advertising a boost. Total game ad revenues in the US have more than doubled in just five years, as advertisers will spend $8.53 billion in 2024, per our October 2023 forecast. By 2026, it will have passed the $10 billion milestone.

    Article
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    Jan 26, 2024
  • Unlike Chile, however, Colombia is last in the region in time spent on four other pursuits: music streaming, broadcast TV, online TV/streaming, and gaming. Mexico. Mexico now stands alone as the country where internet users spend the most time streaming music worldwide.

    Report
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    Oct 30, 2023
  • Well, streaming in gaming, in a lot of things but particularly in gaming, is certainly the future. You had a chart in your piece, which jumped out to me, basically saying or asking when game development professionals were asked, "Which gaming platforms will grow the most by 2025?" Most people, 40% said streaming followed by mobile, 24% and then Metaverse and console further down the list.

    Audio
     | 
    Aug 21, 2023
  • The latter publishes across a broad range of topics, while Ziff Davis primarily publishes tech and gaming news—both categories that are highly reliant on search traffic for guides and product recommendations, which could easily be disrupted by AI Overviews.

    Article
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    Aug 19, 2024