As such, the challenge for media companies, publishers, and app and game developers just got harder. Yes, you must invent and build a sticky experience. You must invest in building a meaningful audience. You must build loyalty to keep them coming back.
Article
| Jun 14, 2023
Entertainment: Includes amusement and recreation, box office, film, music, OTT video platforms, sporting events and ticketing, and video games (excluding video game hardware).
Report
| Sep 5, 2023
Saudi Arabia and the UAE have some of the most digitally engaged consumers in the world. Here’s how they stack up globally.
Report
| Jan 29, 2024
Toys, books, video games and media was the third biggest gift category (54%), down 2% YoY. They’re making a list. More than seven in 10 CTV shoppers (73%) keep a wishlist of possible holiday gifts. Parents (95%) and early shoppers (81%) are even more likely to maintain a list. Enter the likely suspects.
Article
| Aug 6, 2024
I can see high income Gen Zers splurging on expensive items, for example, expensive TVs that are high quality since gaming is so popular in that generation. But I can also see for any item where they don't think it's necessary to splurge, really looking for those bottom of the barrel prices because at this point, they're used to seeing the TikTok Shop, the Temu, the Shein prices.
Audio
| Nov 20, 2024
The team will be led by Harish Sarma, previously TikTok’s global head of sports and gaming. Why this matters: Courting publishers could go a long way toward helping TikTok improve its public image and make its platform more appealing to advertisers in the critical US market.
Article
| May 29, 2024
Audio and navigation are here today, but video and gaming are coming. Multiscreen cars and limited autonomous driving remain uncommon, so video is still less important than streaming audio services and navigation services—but this will change rapidly.
Article
| Oct 13, 2023
Chart
| Dec 4, 2024
Source: Hub Research
Video streaming services, podcasts, video games, and retail media networks all sell inventory upfront. Read the full report, Digital Video Forecast and Trends Q2 2024.
Article
| Jun 24, 2024
It allows access to numerous applications including immersive virtual worlds, gaming, social media, music streaming, and finance. The biggest difference between Web3 and its predecessors lies in decentralization: It is jointly operated by multiple players instead of being controlled by central authorities, such as Google or Microsoft in the current version of the internet.
Article
| Mar 1, 2023
Sony’s PlayStation VR2 headset, which is designed around gaming, is being panned for being too expensive at $550. The problem: While it is under pressure to produce another hit product category, now might not be the right time for Apple to pivot toward AR and VR. Even Meta CEO Mark Zuckerberg, the leading proponent of the metaverse, said a functional metaverse is years away from being realized.
Article
| Feb 17, 2023
Gaming is capturing a growing amount of time spent on mobile, where consumers will spend 26 minutes per day in 2024, per our forecast. Listen to the full episode.
Article
| Jan 8, 2024
The ad format is an evolved version of TikTok Pulse, which guarantees ad placement along the app’s top 4% of trending content in 11 brand-friendly categories like pets, gaming, and sports.
Article
| Oct 17, 2023
Remote-controlled toys searches tick up around November 13, followed by headphones around November 20, and video games around December 4. Apparel and accessories will make up 21.5% of US holiday retail ecommerce sales share this year, while computer and consumer electronics will make up 18.2%, according to our forecast. Both stats are more or less in line with last year’s shares.
Article
| Sep 15, 2023
Last year, Fetch saw redemption of tech and gaming gift cards spike during the holiday season, as well as cash cards and big-box retail cards, according to Schroll. Consumers may use these to treat themselves or to get a little something for everyone on their list without breaking the bank.
Article
| Sep 1, 2023
Smaller companies have released a series of smart glasses with mini displays on their lenses for niche purposes, such as gaming or entertainment. Next year will showcase immersive media’s future. Although Meta Quest 3 will undoubtedly sell millions of devices, it won’t usher in the metaverse, and the other devices will remain small scale.
Report
| Nov 30, 2023
And that can also be seen in their digital gaming. Digital gaming is highest among Gen Z in both users and penetration, which is one of the few places where they outstrip millennials because millennials are just so massive that they usually just take the lead inherently.
Audio
| Jan 23, 2024
Instead, it invested in TikTok, metaverse, and gaming ads. And Nationwide has shifted to digital to measure the efficiency of its tactics, according to CMO Ramon Jones, as quoted in an October 2022 report by AdAge. Some insurers are resuming spending as rate actions soften.
Report
| Sep 25, 2023
Companies like Adobe have made strides to make AI commonplace in creative fields, and the technology is already used for many purposes in animation and video game development that could be applied to Disney films. Our take: Disney has made several dramatic changes and statements that show the company is reexamining its identity.
Article
| Aug 9, 2023
Besides, Netflix already has several costly, long-runway acquisitions in its portfolio thanks to its developing video game business. Our take: Netflix has shaken off the rough launch of its new subscription tier, but it’s still not the revenue generator the company is hoping for.
Article
| Mar 21, 2023
Our take: Some banking analysts are calling for AI to take off in the industry in 2023 as banks continuously seek to up their digital game, simplify tasks for employees, and provide a more personalized and user-friendly customer experience. Though AI-based solutions like chatbots powered by technology like ChatGPT will likely gain traction this year, the technology still has some wrinkles to iron out.
Article
| Feb 2, 2023
Video games (up 115%) and apparel/accessories (up 94%) also saw strong demand. In another unsurprising turn, online discounts hit record highs as consumers sought the best deals. The highest discount rate was on toys (34% versus 19% in 2021), followed by electronics (25% versus 8%), computers (20% versus 10%), and apparel (19% versus 13%).
Article
| Jan 9, 2023
Neither the census nor the CDC ask about gaming in the national surveys that track trends in other mental health issues or drug and alcohol use. Marcus Johnson (20:05):. That's all we've got time for for the first half.
Audio
| Sep 18, 2023
“Buying upfront became popular with linear TV, but that old-school sales tactic has become common in digital video, podcasts, video games, and is even emerging in retail media,” said Benes. “As long as advertising campaigns are built around product launches and particular timeframes, buying inventory ahead of time will prevail.”. 4. No one’s talking politics.
Article
| May 17, 2024
Likewise, Amazon CEO Andy Jassy noted that customers are “trading down on price when they can and seeking out deals”—a trend the retailer is hoping to capitalize on with a series of category-specific sales events, including Pet Day, Gaming Week, and its latest offering, the Amazon Book Sale.
Article
| May 9, 2024