The average US adult will spend more than 8 hours per day on digital media this year, with about half of that time spent on mobile devices and more than a quarter on CTV.
Report
| Jul 24, 2024
How much of US adults’ smartphone time is spent playing mobile games? A) 2% B) 5% C) 11% D) 44%. Of the time US adults spend with mobile, an average of 10.8%, or 26 minutes per day, is spent gaming, per our January 2025 forecast. April 25, 2025. To promote his new album, “SABLE, fABLE,” musician Bon Iver has a slew of new brand collaborations. Which of the following is not one of them?
Report
| May 7, 2025
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| Feb 3, 2025
Source: Attest
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| Feb 3, 2025
Source: Attest
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| Feb 3, 2025
Source: Attest
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| Feb 3, 2025
Source: Attest
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| Mar 12, 2024
Source: GlobalData
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| Mar 12, 2024
Source: GlobalData
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| Feb 20, 2024
Source: Adjust; AppLovin
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| Apr 26, 2023
Source: Sensor Tower
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| Mar 24, 2023
Source: Sensor Tower
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| Mar 8, 2023
Source: AppsFlyer
Chart
| Feb 22, 2023
Source: Liftoff
Chart
| Dec 5, 2023
Source: data.ai (formerly App Annie)
Chart
| Jan 23, 2025
Source: Winterberry Group
The smartphone remains Gen Z’s favorite device, as it’s the quickest way to access digital video and social media. But adoption of CTV and VR continues to rise.
Report
| Jun 7, 2024
Nintendo’s Switch 2 faces fierce competition as Sony, Microsoft, and PC challengers vie for dominance in a $27.97 billion market fueled by young players.
Article
| Dec 2, 2024
Chart
| Jan 1, 2025
Source: ĢAV
Mobile game publishers will reap the benefits. King Mobile is amid a strong stretch of ad revenue growth, and Take-Two Mobile (including Zynga) is set for a rebound in 2024 after a difficult 2023. We do not yet have an official projection for mobile gaming giant Unity, but Unity’s direct ad revenues and ad partner revenues reportedly saw massive growth in 2023, and we expect another boom in 2024.
Report
| Jan 11, 2024
Forecasts
| May 15, 2024
Source: ĢAV Forecast
Messaging restrictions and content labels aim to tackle predator risks while building a family-friendly platform for brands
Article
| Nov 19, 2024
Chart
| Dec 18, 2024
Source: Line
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| Dec 12, 2024
Source: Boston Consulting Group (BCG); International Data Corporation (IDC); Ampere Analysis
Combined with the closure of its AAA gaming division, the move suggests the streamer is still searching for a winning plan for gaming.
Article
| Nov 5, 2024
Mobile games remain underutilized. Mobile game advertising will account for only 3.9% of mobile ad spending in 2024, far less than the 10.9% of mobile time spent on gaming. Brand advertisers remain cautious, which is keeping the digital ad growth rate steady. Consumers are lingering longer in their favorite apps. Nine of 10 (91.4%) mobile minutes are spent in apps.
Report
| Dec 13, 2023