California law curbs deceptive ads for digital goods: By 2025, sellers must clearly state when products are licensed rather than owned.
Article
| Sep 27, 2024
Nearly half (49%) of online gamers are millennials, putting the generation ahead of all others, according to July 2024 data from Comscore.
Article
| Aug 23, 2024
Key stat: In-game purchases accounted for 43% of PC and console revenues in 2023, per NewZoo, with gamers spending $50 billion annually. Gaming companies face fallout: The complaint focuses on popular titles like Epic Games’ Fortnite, Microsoft’s Minecraft, and Supercell’s Clash of Clans.
Article
| Sep 12, 2024
Chart
| Mar 14, 2024
Source: Interactive Advertising Bureau (IAB); BWG Strategy
Chart
| Mar 14, 2024
Source: Interactive Advertising Bureau (IAB); BWG Strategy
Chart
| Oct 18, 2024
Source: Ipsos
Revenue data came from our March 2025 US CTV ad spending forecast. Our forecast includes digitally sold ad inventory that appears on TV screens. It excludes linear TV inventory. The graphic includes gross ad revenues for YouTube, rather than net ad revenues. Because YouTube shares a substantial portion of its ad revenues with creators, the gross forecast better reflects the scope of its ad business.
Report
| May 9, 2025
Article
| Sep 12, 2024
Roblox wants to be an ecommerce platform: After a pilottesting physical goods sales with Walmart and E.l.f. Beauty, the gaming platform sees big potential in online sales.
Article
| Sep 9, 2024
US ad spending faces a slowdown: Economic uncertainty, tariffs, and inflation are prompting advertisers to cut budgets, with 2025 ad growth forecasts declining.
Article
| Mar 18, 2025
Chart
| Oct 9, 2024
Source: Hub Research
Roblox plants deeper roots in the creator economy: The video game platform is at a fascinating crossroads of gaming and digital advertising.
Article
| Aug 30, 2024
Chart
| May 15, 2024
Source: Omdia
Chart
| Jun 1, 2023
Source: Bloomberg
On today's episode, we discuss the significance of Netflix saying it has 5 million monthly active users on its ad tier, the biggest impacts of the new streaming service Max, and how much noise a combined Paramount+ and Showtime offering can make. "In Other News," we talk about the current state of esports and what the best connected TV (CTV) ad formats are. Tune in to the discussion with our director of Briefings Jeremy Goldman.
Audio
| Jun 1, 2023
Advertising angle: With viewers spending an average of 95 minutes per day on Twitch, per Quintly, advertisers get access to highly engaged audiences and targeted reach. Twitch’s demographics also skew toward millennials and Gen Z, which are harder to reach through traditional channels. Our take: Twitch has shown it can tap into community-driven engagement and diversify beyond gaming content.
Article
| Nov 21, 2024
Makers of movies, TV shows, and immersive video games want to advertise in a way that reflects the product—namely via video. Traditionally, the industry has spent heavily on TV, but it’s rapidly making the transition to digital video.
Report
| Sep 26, 2024
Fire TV also propels Amazon’s gaming ambitions. Amazon has integrated its cloud gaming platform Luna as an app within Fire TV, which could boost anemic subscription monetization. Twitch also comes built-in, further increasing revenue opportunities through commission fees on sponsorships, merchandise sales, and donations. How does this affect our rating?
Report
| Aug 14, 2023
Connected TV (CTV) has emerged as the fastest-growing ad channel tracked by ĢAV. Its ad spend outpaced other digital ads, search, social media, and retail media in 2024.
Article
| Feb 24, 2025
That’s far from the only recent move in this space; in February, Disney invested $1.5 billion into Epic Games to create a persistent, live-service video game involving its media properties, signaling a significant move into the gaming and metaverse arena.
Article
| Jul 12, 2024
Roughly half as many gamers play on consoles or desktops/laptops as on mobile, meaning the average console gamer spends more time playing on a console than the average mobile gamer does on mobile. Additional devices may become more important in the future. Consoles dominate the “other” category today, but VR headsets and connected cars may play a bigger role in the future.
Report
| Jun 12, 2023
Things aren’t all that bad for Big Tech: Sustaining pandemic-era revenues was likely never realistic. But major tech companies are still raking in enormous profits, despite Wall Street investors’ outcry.
Article
| Dec 1, 2022
Chart
| Sep 5, 2024
Source: Precise TV; Giraffe Insights
Chart
| Sep 5, 2024
Source: Interactive Advertising Bureau (IAB)
Chart
| Sep 5, 2024
Source: Interactive Advertising Bureau (IAB)